Publications

Publications Archive

The following archive contains various books, reports, working papers, and syllabi published by the Cultural Policy Center.

October, 2001

Video Game Violence and Public Policy

Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

Designing Educational Computer Experiences

Terry Hackett, eLearning Division, Deloitte Consulting Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

Does Playing Violent Video Games Cause Aggressive Behavior?

Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

The Educational Potential of Electronic Games: From Games-to-teach to Games-to-learn

Yasmin Kafai, Kids Interactive Design Studios, UCLA Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

What Me Worry? A Non-Player's Non-Lament

Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

Helping Video Games 'Rewire Our Minds'

Alan Pope, Langley Research Center, NASA Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature

Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

What Kids Learn from Video Games

Marc Prensky, games2train.com Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

The Convergence Conundrum

Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.


October, 2001

from Children and Hyperreality

Eugene Provenzo, Jr., Education, University of Miami Presented at Playing by the Rules: The Cultural Policy Challenges of Video Games.

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